Monday, March 16, 2009

Interactive Design [volume 3.0] {Examples}

Interactive Design is a tool of Web 2.0 that can defined through a number of different mediums and processes. Flash based designs such as flash games and animation, e-learning programs, e-banking.

Flash Games and Animation:-
A simple java or flash player designed game dedicated to simplistic graphics and controls. These online flash games are generally operated through Web 2.0 webpages such as http://www.teagames.com/ and http://www.crazymonkeygames.com/.

E-Learning:-
Electronic Based Learning (also know as, E-Learning) is an online based learning system that allows users (students) to access personal accounts. Mainly based within Tertiary studies, E-Learning is now being introduced to Secondary and Primary education as internet based education is now being introduced to all ages for self learning. E-Learning is essential as students can access the system, anywhere and at any time on a provided computer station/laptop. An example of E-Learning is "Web CT/Blackboard Learning" provided through UWS VUWS http://elearning.uws.edu.au/webct/entryPageIns.dowebct

E-Banking:-
Electronic based banking is now one of the most common forms of banking, it allows the user to access personal accounts over the internet. Personal Precautions take place as the information being viewed is personal financial accounts. Banks such as Commonwealth Bank take part in this form of banking as it is easier for their customers with its simplistic operations and safety. http://www.commbank.com.au/